Super Meow 3D World

Super Mario 3D World

The first game you play on your own new console always has a place in your heart and Super Mario 3D World is no exception. Before I review the game let me share my Wii U story. It all started when I played with the idea of getting one of those modern devices that plays old SNES games. Particularly, I’ve always wanted play Earthbound on a console. Though once I realized it would be difficult to acquire the game for any less than $100 dollars, I looked to the Wii U. Not only did the Wii U release EarthBound on its virtual console this year, it only costs ten bucks. Throw in the fact that I could get a a Wii U bundle (with Wind Waker HD) for under $300 dollars and I was sold. A cheap console with the all the nostalgia of Nintendo and even more nostalgia to come. In fact, the game in question has already left me with some fond memories.

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2013 Music Rundown: …Like Clockwork

Queens Of The Stone Age – …Like Clockwork

I guess I should get in on this 2013 Music Rundown, since I’m plenty guilty of not getting around to reviewing a lot of my favorite albums of 2013.

I never reviewed this particular album because for one, I didn’t check it out until a few months after it came out, and even then it took a little while to grow on me.  Which seems a bit odd, since I can’t think of a lot of hard rock albums that I’d describe as “growers”, but I’d say this latest offering from Queens Of The Stone Age falls into that category.  This is probably due to the lurching, slow-burning quality of a lot of these songs, which is somewhat of a contrast to the straight-forward pop-metal that these guys are known for.  Which would also explain why this album has been slightly disappointing for fans who were looking for a return to QOTSA’s earsplitting glory days of Songs For The Deaf.  But as a newcomer to this band, …Like Clockwork strikes me as a perfectly logical step in Josh Homme’s quest for maximum heaviness.  Plus, Dave Grohl plays drums on most of the album.  How is that not awesome? Continue reading →

I’m Burnin’ for You

The Hunger Games: Catching Fire

I’m not a big Hunger Games fan. Is it because I’m a cynical adult male? Hopefully not. I liked the first book, never read the others, and enjoyed the first movie though I’d be lying if I said it was on my mind ten minutes after seeing it. Though I do remember being caught up in the hype of the first film and didn’t immediately turn to every social media outlet available to complain about the “changes” made after seeing it.

It’s hard for me to not be drawn to films when they become such phenomenons. This is why I bought a matinee ticket to Catching Fire. My only problem with the second chapter of this arrow-slinging heroine’s saga was I already felt fulfilled after the first film. Katniss Everdeen (Jennifer Lawrence) rose to the challenge, took out some tots, and everything was A-OK. What I didn’t realize was how much deeper this world went.

I got too caught up in the familiar sci-fi territory of “Big Brother vs. the Bourgeoisie.” Therefore I overlooked Suzanne Collins and her excellent grasp of structure and storytelling techniques. This means the story behind Catching Fire aren’t merely the table scraps of a good concept. I might even go as far as saying I was rooting harder for Katniss and Co. in this latest installment.

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2013 Music Rundown: Holy Fire

We did it in 2010. We did it in 2012. And now it’s back and bigger than ever than ever for 2013: the annual music-we-liked-but-couldn’t-be-bothered-to-review jamboree! So if you’ve been hankering for brief, rushed reviews of some great albums, you’re in luck. We’ve got like a whole month of them coming up. Like last year, I’ll throw in a YouTube of a song I particularly like in the place of the favorite tracks feature so you can sample each band. December, bitches.

Foals – Holy Fire

Foals’ 2010 album Total Life Forever is considered a big deal, I guess, because all the reviews I read reference it and how Holy Fire doesn’t live up to its ambition. Which, I don’t know, is just one of those things that I can’t relate to, since this is the first of their albums I heard. You’ll notice this setup is a recurring one between my recap posts. Anyway, Holy Fire is at its best when the babd is willing to spend some time on a song – I feel like the longer tracks are pretty successful at merging hypnotic sustainability with exciting emotion. Their sound is full of great comparisons, from the Talking Heads to Radiohead to TV on the Radio, and ever since I heard this album last spring it’s been a top choice for late night listening. Maybe you’ve heard the hit “My Number” on the radio, but this album is much more than that. Enjoy!

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Batman Begins

Batman: Arkham Origins

Your enjoyment of Batman: Arkham Origins is entirely predicated on your feelings toward the previous game in the series, Arkham City. Did you like that game and its open city? Did you buy the DLC? Do you find yourself longingly staring at its case on your shelf, wishing there was more? Then I think you’re in for a good time. If, however, you weren’t such a big fan of all the choices that game made, but dedicated to completing games before you review them, Arkham Origins can be a bit of a slog.

Set two years into Batman’s war on crime in Gotham, Arkham Origins takes place, as is series tradition, over one night. This time it’s Christmas Eve and the Black Mask has just put a $50,000,000 bounty on the Dark Knight’s head. Despite Alfred’s objections, Batman sets out to beat up all the super villains who’ve come to town to capitalize on this and to find why the hell this is going on.

Taking place early in Batman’s career lends Arkham Origins a lot of the story trappings you might expect. Batman’s more moody and cocky. The cops don’t really recognize him as a friend or foe, just a vigilante, and thugs treat him more like a myth… Or a monster. Gordon isn’t commissioner yet, and he too wants Batman arrested. The Joker hasn’t even gone public, although, as you might expect given the arc of the last two games, that changes over the course of this story.

Kevin Conroy and Mark Hammill have been replaced as Batman and the Joker by Roger Craig Smith and video game superstar Troy Baker, who are both good, but basically do impressions of their predecessors. And that’s kind of the whole story – it does a fine job, maybe even better than the storytelling in the previous games, but it breaks basically no new ground. I feel like Batman’s first years on the job are extremely well-worn territory, and while there are fits of inspiration, there’s not a whole lot in Arkham Origins that has shocking impact that the ending of the last game did.

I’m still not that big on the open world gameplay, especially now that we’re in ghostly Gotham City proper. Big surprise: it’s full on criminals. Sure, Arkham City‘s weird setting let it get away with not having civilians on the street, but here it is jarring. The game explains that away by saying there’s a big storm, but it makes the city seem so desolate and crime-ridden that it’s hard to understand why Batman would want to save it. It’s also just weird to think of Batman just flying around in his free time, randomly beating on dudes who are otherwise just standing there. Yeah, they are bad guys, but not high priority targets in the least.

This is the stuff that I think the developers could have really capitalized on to make Arkham Origins stand out. Remember Year One and The Long Halloween comics? Part of what makes those compelling stories is following the passage of time, as Batman evolves as a crimefighter while solving a particular case. Why couldn’t that work in this game? Why does it have to be the story of one of the most chaotic, disastrous Christmas Eves of all time? Some truly horrible stuff happens, which leads to some extremely quick character development that would be better if it was allowed to happen over time.

Lest we get bogged down in the overall design choices of the game, at this point I’d like to remind everyone that these games have really, really great stealth components and some of the best melee combat in the industry. A few new gadgets (which is a weird prequel thing, why doesn’t he have these later?) spice up the stalking gameplay, which I still really love. It is so fun to hang a goon from a gargoyle or knock one out by blowing a wall up on them. It is still kind of weird how easy it is for them to lose Batman when he zips away, and yet how quickly they can hear him when he knocks out one of their buddies a few hundred feet away. I don’t like stealth in a lot of games, Arkham Origins still doesn’t it really well.

Fist fights are still fast and furious, depending heavily on counters and careful timing. It still doesn’t quite make sense to me how this somewhat simplistic, rhythmic approach to combat can be so satisfying, but it really easy. Building up that combo meter was one of the biggest motivators for me throughout the entire game. Thugs with knives and shields, giant monster men, and others add variety to the fighting, but it’s still can be fun just to take on a gang of regular guys and just flatten them in one long streak. Others, notably Assassin’s Creed, have mimicked this system, but it is still at its best in the Arkham games.

If you remember piecing together crime scenes and tracking people and all that stuff in the other games, that’s all back here too. What’s new, and coolest, is the ability to scan a crime scene really heavily, to the point where Batman is watching virtual reality re-creations of the crime being perpetrated. He can rewind and fast-forward through the re-creation do spot additional clues, which doesn’t make sense, but it’s cool so whatever. It’s fun, but painfully easy and underused. Also, the Riddler has hidden a bunch of stuff all over the city which you can collect, but I really, really, really don’t want to.

For the first time in franchise history, Arkham Origins has some multiplayer options. You get to play in a three-way battle between Joker’s goons, Bane’s thugs, and Batman and Robin. It’s fun, asymmetrical combat, but horrible bugs out of the gate and microtransactions hamstrung the launch and probably mean that the audience for it will dwindle away in the next few months.

As I pummeled the Joker while he went on about how futile it was since I’ll never kill him, yet again, I realized how tired I was of that trope. I’ve reviewed sequels that didn’t feel like they changed enough before, but this is the closest I’ve seen a game get to the bare minimum. At least this is only the third Arkham game, so it gets a bit of a pass. I just hope things get mixed up more next time around.

Nebraska State Of Mind

Nebraska

I really have no business critiquing a film directed by Alexander Payne.  At this point, he could literally film a pile of dog shit for two hours, and I’d probably give it a solid three out of five stars.  What can I say?  I’m a fan.  And perhaps being an ardent fan of someone can get in the way of assessing their work in the level-headed manner that we strive for at Mildly Pleased.  But regardless, I think Payne has done a wonderful job of staying true to his distinctive style of making deft, existential comedies that are rife with an underlying sadness.  And though this is the first film of Payne’s that he didn’t write, with it’s overt Nebraska setting and colorful midwestern characters, it’s hard to mistake it as the work of anyone else.

Still, as a lifelong fan of the Seattle-based sketch show Almost Live!, I feel obligated to point out that the script was written by Almost Live! alum Bob Nelson, who’s deadpan touch seems particularly suited for Payne’s version of middle America.  At the center of this script lies Woody Grant (Bruce Dern), an absent-minded old bastard who may or may not be suffering from some form of dementia.  Woody thinks he’s won a million bucks in a scam Mega Millions Sweepstakes prize, and wants nothing more than to make the drive from his home in Montana to Lincoln, Nebraska in order to claim his fortune.  Recognizing that the trip would do the old fool some good, Woody’s son (Will Forte) takes it upon himself to drive him to Lincoln.  Though after several mishaps, the two end up staying in Woody’s hometown of Hawthorne, where he’s forced to face his past and all the people he’s fucked over.

First of all, I’ll say that Bruce Dern’s performance in the film is pretty incredible.  It’s somewhat rare when we get a movie that stars anyone over 50, but it’s even rarer when we get to see someone in that age range who’s not a bona fide “movie star” merely trying to pull off that old charm.  Dern has none of that, as there’s a well-worn scraggliness in his demeanor and a vacant helplessness in the man’s eyes that truly makes it feel like he’s living this character.  And the performances all around are pretty great, with a particularly memorable turn from June Squibb, who’s one of the more broadly comedic characters in the film, yet I still found it hard not to be reminded of some of my Midwestern relatives while watching her.

Which leads me to the most common complaint that I’ve heard from Payne detractors, and that’s the idea that Payne is often condescending towards the characters in his films.  As I’ve already hinted at, I’m probably not the best person to argue against this accusation, since I’m an avowed Payniac.  Yet I think you just have to look at the fact that in Nebraska, Payne once again decided to cast a bunch of local non-actors in many of the smaller roles to give it that extra bit of authenticity, not that the film necessarily needs it.  So to me it seems apparent that Payne has a genuine camaraderie and affection for these people, it just happens that he also has a knack for pointing out that there’s something singularly funny about the Midwestern way of life.

As is the case with any Payne film, there’s an undeniable amount of melancholy bubbling underneath the surface of Nebraska‘s quirky characters and subtle comedic set pieces.  This is driven home further by the film’s striking cinematography, which isn’t so much black & white as it is grey & grey.  Which I’m sure could make some viewers look at the film as an altogether depressing affair.  Though as I mentioned earlier, I’ve still got plenty of family in the Midwest, so getting to spend time with these characters had quite the opposite effect, evoking instead this weird sense of familial warmth and quiet dignity.

T3 68: Top 10 Sequels We’d Like to See

Some of the best movies of all time were sequels, like The Godfather Part 2, The Empire Strikes Back, and… uh… Ghostbusters 2? But also sometimes sequels are a dumb idea that only manage to tarnish the legacy of a good first movie. And that sucks. So this week, we’ve put together a list of surefire successes, so that those Hollywood fat cats don’t throw their money in the wrong direction.

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