
I was playing Resident Evil Village the other night, being chased around a spooky mansion by a giant, busty vampire lady, when I started thinking about the Resident Evil franchise as a whole. Since 1996, there have been ten core games, twenty-something spin-offs, seven live-action films (with a new one due next year from Weapons director Zach Cregger), and a ravenous fanbase ready to devour it all. And to think, it all began life as a remake of Tokuro Fujiwara’s 1989 horror RPG Sweet Home.








