C.A.T: Ladies and Gentlemen We Are Floating in Space

Spiritualized – Ladies and Gentlemen We Are Floating in Space (1997)

1997 saw great new albums from Pavement, Radiohead, The Verve, Oasis and Foo Fighters, some of which we have already paid tribute to in this very feature. But Spiritualized is a group that as far as I can recall has only shown up as honorable mentions on lists I’ve done. Let’s change that right now by taking a look at certainly their best album, Ladies and Gentlemen We Are Floating in Space.

This album is a great one to listen to as you wander the streets, ride a bus or look out an airplane window. It’s slow and hypnotic, spending plenty of time working on repetitive riffs that somehow become catchy and memorable. There’s an element of sadness to the album, but it comes more from a disappointment in the state of the world and human nature than usual musical tropes.

Ladies and Gentlemen We Are Floating in Space is also one of those albums that works best taken in its entirety. The songs are arranged in such away that one track leads into the next, it’s hard to describe, but each song seems better when taken in context. When I play the LP I always start on the first track, it just feels wrong to begin anywhere else, and I often find myself sticking with it for much of the way through. I don’t really think of it as individual songs, but one cohesive whole. By the way, Ladies and Gentlemen We Are Floating in Space is 70 minutes long (it even says so on the album cover), including an amazing 17-minute final track.

I got hooked by hearing the opening track, “Ladies and Gentlemen We Are Floating in Space.” The simplicity of the song and the astounding repetition of the lyric “all I want in life’s a little bit of love to take the pain away” really got to me. This is another side of Brit Pop, one I definitely believe deserved more attention and acclaim.

Favorite Tracks: “Ladies and Gentlemen We Are Floating in Space,” “Come Together,” “I Think I’m in Love”

Off the Rails

Unstoppable

“We’ve had airplane, bus, truck, even boat disaster movies, but have you ever seen a train as the centerpiece of the action before?” Tony Scott asked. “Yes, we have,” the studio executive replied, “in fact, your last movie was set on a train.” Scott paused for a moment, “Yeah, but, this time I’ve got Denzel Washington.” “You always get Denzel.” “What if instead of John Travolta I put Captain Star Trek in it?” “OK, we’re in.” And so Unstoppable was born.

Based on a real-life, less exciting tale of an out-of-control train, Unstoppable forces an old pro (Washington) and a rookie (Pine) to try to stop an unmanned freight train that’s loaded with gas and toxic chemicals and headed for civilization way too fast. Who’s fault is this? Ethan Suplee, who foolishly tried to jump out of the train and outrun it to the track switch. Who’s sticking up for our heroes? Rosario Dawson, as a dispatcher who tries to help the guys and talk some sense into the corporate fat cats who think they know best. Will they be able to stop the train in time? See the movie.

What works is Washington and Pine’s chemistry, with Denzel’s calm knowledge balancing out Pine’s hotheadedness. It’s pretty neat that Denzel seems so cool here, since almost the entire movie he is sitting down. When they dive into each other’s backstories they get a little less fun, but I guess they had no choice. The issues with Pine’s relationship with his wife aren’t handled all that well and probably didn’t need to be in the movie at all. But whatever. They be bros and we root for ’em.

The train itself is presented beautifully. It always seems big, menacing, dangerous. I swear it even roars when they show it speeding by the Pennsylvania countryside. Tony Scott does a great job of emphasizing just how dangerous this train is, and as we watch multiple attempts to stop it fail it doesn’t seem as ridiculous as the trailers made me think it would be. The whole movie is very kinetic, always rushing forward towards its conclusion.

So if you’d like to see another disaster movie, by all means check out Unstoppable. It’s fun to watch. Just don’t expect groundbreaking, genre-changing paradigm shifts or generation-defining performances. This is just dudes on a train.

C.A.T.: Endtroducing…..

DJ Shadow – Endtroducing….. (1996)

So it’s around 1 or 2 AM, and I’m not really feeling like going to bed quite yet, so what music do I decide should ease me into these wee hours of the morning? Well lately it’s been the etherial hip-hop odyssey that is DJ Shadow’s debut Endtroducing…. I’m not saying it’ll put you to sleep, but for some reason it just seems like a good fit for those restless nights, I don’t know why.

This album would eventually make it into the Guinness book of world records for being the first album made completely of samples. All DJ Shadow used to make the album was a 12-bit sampling drum machine, a set of turntables, and an early version of Pro Tools. Now I’m sure just on that basis, if you’d never heard this album you probably say, “why would I want to listening to music that is made completely from non-original material?” And my answer would be that there really is an artistry to the way Shadow employs his encyclopedic knowledge of obscure music to create something that is quite the opposite of derivative. In fact there aren’t many albums that sound quite like it, not that I’d really know.
Endtroducing…. is generally classified as hip-hop, but really hip-hop is just one piece of the puzzle that is this album. The genre combines with jazz, funk, classical, and all sorts of different sounds to make an album that has a surprisingly somber tone, while still giving you plenty of funky moments as well. “Midnight In A Perfect World” probably best defines the heavy piano and funky drum sound that exemplifies the album, but if I had to pick a favorite track, it’d have to be the relentlessly bad-ass “The Number Song”.
So if you’re looking for something different, check it out. I mean how many people can say they have more than one instrumental hip-hop album in their collection? As far as I’m concerned, this might be the only one I’ll ever need.
Favorite Tracks: “The Number Song”, “Stem/Long Stem *Transmission 2”, “Midnight In A Perfect World”

Jacko is Backo


I never know what people have or haven’t heard, but I was unaware until just recently that a posthumous Michael Jackson album is coming out this year. It’s not surprising considering that Michael Jackson is currently the hottest selling dead celebrity, but I think there’s a lot of potential for this project. I remember hearing all the time in 2007 that Michael Jackson was doing a lot of recording. So there’s good chance there could be some good stuff here, not like they’re just scraping the bottom of the barrel.

The album entitled “Michael” is due out December 10th and new song “Breaking News” is now streaming on M.J.’s site. Sony records says it’s not the first commercial single so I guess it’s just another track on the album, but I like it. It doesn’t have a really catchy hook, but it’s arrangement and rhythm are great and it’s been growing on me. So I’m excited for this release, I hope there will be a big, catchy, breakout single but even if it’s just stuff like “Breaking News” I’ll be content, long live the king.

Oh Deer

Deerhunter – Halcyon Digest

It’s seems that every fall I must find an amazing alternative album by a band that I’ve never heard of but it turns out they’ve been around for a while. It looks like this year that band will be Deerhunter and that album will be Halcyon Digest.

It’s been a little while since I listened to an album this icy hot; at times it reminds me the terrific Teen Dream by Beach House and the legendary Merriweather Post Pavilion by Animal Collective. That is not to say Halcyon Digest is derivative, just that it is able to tap into that airy, beautiful world that exists just outside of pop.

Like most things in life, Halcyon Digest starts slow, with the chunky sounds of “Earthquake” that evolves into a crushing cacophony that sweeps you away into the land of Deerhunter for the next 10 tracks. I think the standout track for me is “Helicopter,” a dreamy, sad song that always grabs me when it comes on.

What really makes Halcyon Digest stand out is that it all seems so laid back. I haven’t seen Deerhunter play, but this album feels effortless, like these sounds just flew out of them. Or perhaps they flew out of us.

Seriously though, this shit is hotter than the Donkey Kong Country soundtrack.

Favorite Tracks: “Memory Boy,” “Desire Lines,” “Helicopter”

Fail the King

Fable III

When Fable III came out a couple of weeks ago, it didn’t seem real to me.  I hadn’t really seen much of the game and the first two in the series seemed like they were in development for years. Yet here it was, only a couple years after Fable II, the next entry in Microsoft’s answer to Zelda. Unfortunately, Fable III feels like it could have benefited from some more time in development.

It’s 50 years since Fable II and you play as the younger son or daughter of your hero from the first game. Your older brother, Logan, rules Albion as a tyrant, quickly forcing you to run away with your mentor, loyal butler, and not-as-important-as-Fable-II’s dog. Despite being a prince or princess you have no money and no one trusts you, so you must go around Albion inspiring the people to bring about a revolution.

Normally, a game would stop when you win the crown. But Fable III tacks on another plot and a few hours of gameplay with you acting as the monarch, forced to choose between honoring the promises you made to those who helped you dethrone your brother. This part of the game is all about money; you’re forced to choose between popularity and security, which the game equates to being good or evil. Which is messed up. Sometimes a leader has to make unpopular choices for the greater good, but Fable III does not offer that depth. You simply have to be a saint or a dick. Giving rewards based on morality and making choices black and white really hurts what could have been a compelling aspect of the game.

The core of the game is not much changed from Fable II. One button combat returns, and it is as easy as ever to defeat every enemy. Magic has been changed, now you equip two spell gauntlets, allowing you to “weave” two spells together, instead of power up through tiers of spells like in the last game. This is less interesting and strategic, although it does look pretty cool. Also, you can now spam the spell attack button, basically allowing you to shield yourself in magic and make every fight stupid easy. Oh, and the dog helps out in fights and finds loot and dig spots for you too. He has no story importance, however.

The story is quite good, although the characters are less memorable than the motley crew from Fable II. There are plenty of funny moments and the cast is one of the best I’ve heard in a video game. Stephen Fry is back as Reaver, Bernard Hill (the king of Rohan guy) is your mentor Walter, John Cleese is your butler Jasper, Michael Fassbender is your brother Logan, and your companions include Sir Ben Kingsley, Simon Pegg and Naomi Harris. It’s just a shame that the monarch stuff at the end feels rushed.

What feels the most rushed is the interface, which is a real problem. In Fable II, the biggest complaint people had was the menu system. It was slow and took too long to browse through. So instead of just making a better menu, Fable III introduces the Sanctuary. Now when you press start you’re teleported to this place where you can choose to go to a rooms to level up, change weapons, change clothes, and look at your fortune. It’s really a neat system for looking at your wealth (it’s a Scrooge McDuck style pile) and gear, but it gets really frustrating in practice.

Let’s say you’re leveling up a weapon (they have achievement style goals now, i.e. “kill 300 mercs”). You have to press start, run into the weapon room, find your weapon on the rack and select it. Even if you just want to check your quest log, you have to return to the sanctuary and run to the world map and then open in. They really should have had an in game map and quest log, especially since the game suffers from a number of fast travel and questing bugs.

The game has a lot of janky qualities. The breadcrumb trail breaks some times. Selecting fast travel from the quest list sometimes teleports you farther away than if you had just fast traveled to the town. One story quest straight up bugged out for me. I had to seduce a lady but could not interact with her. This was about halfway through the game, and remains broken even now, after I’ve beaten it and Lionhead has even released a patch. When I got married, I paid for the fancy royal wedding, only for my and my wife’s models not to appear in the cinematic. I could not interact with the wife after the ceremony, and when I rebooted the game she ceased to exist.

Fable III is a good game in spite of itself. The adventuring during most of the game is a lot of fun, helped further by its excellent cast. There are plenty of things to do and collectibles to obtain. The multiplayer is fully functional, everything we wanted from Fable II. However, some of the game is straight up broken and a lot more is stupidly annoying. Hopefully Lionhead can fix some of this with patches and DLC, because the product on the disc is far from what it should have been.

Brooklyn Beats

Matt & Kim – Sidewalks

I was a big fan of Matt & Kim’s last release, 2009’s Grand. So I was curious as to where this drum and keyboard duo could take their sound. In this case they’ve gone the way of more Urban beats and bouncy synths to deliver their quirky style of indie pop, which is really no surprise.

The new direction for this Brooklyn duo makes sense for their drum and keys setup. Frankly they already had a handful of (though more quaint) similar sounding tunes on their last release, but it doesn’t always feel as fresh. There aren’t any breakout singles in the vein of the pep band infused “Good Ol’ Fashioned Nightmare” or the urban/indie stylings of “Daylight”. The melodies don’t have the same pop they used to, but there’s still a lot of innovation here to treat your ears.

The overall sound is as big as the borough it fondly remembers and there’s a splendor of different and unique sounds sprinkled throughout the mix. There’s the xylophone like melody that drives “Cameras”, the staccato strings of “Where You’re Coming From” and the bright wind chime kind of percussion in “Ice Melts” that keep this album moving. Naturally the nerdy vocals of Matt Johnson are still fun and I still admire Kim Schifino’s great percussion work, so it’s a nice kind of danceable followup, just not as good as it’s predecessor.

Favorite Tracks: “Block After Block”, “Cameras”, “Red Paint”