
This week, I decided to revisit a game that always intrigued me but I never gave much of chance back in the day. The game is Rockstar’s Manhunt and it’s an odd one. I have memories of being so excited for this game to come out and then when it did my brother and I pooled our money together and convinced one of my parents to buy it, not that they were ever restrictive of what we played. To
To us, it looked like Grand Theft Auto (I guess there was only three back then) if it was a murderous horror movie and for some reason that got me excited, but not in a creepy way. When I finally did play it I had very mixed feelings. Here I was expecting something like a scary, action-packed sandbox game and what I got was a difficult slow paced stealth game built around levels. I probably played it for no more than a few days before giving up on it entirely and never even beat the first level, but times have changed.
I started playing this again around Halloween and was quickly reminded of why I originally gave this up. This game does try your patience early on and it’s still my opinion that the beginning section is one of the game’s most difficult hurdles. All you want to do is leap out and hack people apart, but that’s not what it’s all about. Manhunt is all about strategy, how you are going to accomplish your kill and how you’re going to avoid being noticed. It’s tough to get into if you’re anĀ impatient person like myself, but if you can you’ll be able to work into a rhythm and appreciate the appeal of a good stealth game.

